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RESOURCE GUIDE

[ESX] - Advanced Inventory

Available information and things to check before getting started.

General guide — resource-specific instructions pending

About this resource

🔷 Advanced Inventory — ESX Legacy Advanced Inventory is a rework of ox_inventory developed by G&R Studio, with the goal of modernizing the interface and offering more customization while retaining the solid foundation of ox_inventory. ✨ Key Features 🎨 Completely redesigned interface 👕 Dedicated slots for clothing and accessories 🧍 Visual management of character equipment 🎛️ Customizable colors and themes directly in-game 📦 Retains the essential features of ox_inventory 🖥️ Interface adapted to different resolutions ⚙️ Simple and comprehensive configuration 🔵 Designed to work with ESX Legacy Note: Advanced Inventory is based on ox_inventory. It is a rework and extension of ox_inventory, not an inventory system developed entirely from scratch.

Detailed instructions, exact dependencies and any migrations for this script are not published here yet. Read the instructions in your download before applying these general steps.

View the product page
01

Prepare your server

Back up your server files and, if the resource uses one, your database. Plan to test in a development environment first.

02

Read the resource instructions

Check the framework, version and dependencies listed in the instructions supplied with the resource. Commands, SQL imports and startup order are resource-specific: do not guess them.

03

Place the files

Extract the archive into your server’s resources directory. Locate the folder containing fxmanifest.lua and preserve the structure supplied by the publisher.

04

Configure and verify

Apply the documented configuration, start dependencies and then the resource in the required order. Check the server console and test in-game before opening to players.

Read the official Cfx.re documentation

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Browse common questions or prepare a support request.

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